In Eaguirre's swf export script he uses:
Code: Select all
cmra = obCamera.getData() fovy = (2.0*atan2(34.5/2.0,cmra.lens))*180/pi m2 = Perspective(fovy,float(w*ax)/float(h*ay),cmra.clipStart, cmra.clipEnd)
Unless I'm missing something this does not exactly reproduce Blender's output. The Blender render is a little more 'zoomed in' than the preview in s2flender with matching render settings.