MSVC 6 build fixes

Compiling, libraries, modules, coding guidelines and porting

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_styken
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Joined: Sun Jul 13, 2003 10:32 pm
Location: Stockholm, Sweden

MSVC 6 build fixes

Post by _styken »

In blender/extern/bullet/Bullet/CollisionShapes/OptimizedBvh.cpp, I have to move the initialization of "int i" to top of methods instead of inside for(int i...).
Seems to be scope differences between compilers.

To BPY_python.dsp I had to add Pose.c|h

After this I get a good build on MSVC 6.

//styken

SirDude
Posts: 233
Joined: Sun Oct 13, 2002 7:37 pm
Location: University of Minnesota (USA)
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Post by SirDude »

I commited a fix. I can't test it though so if you could that would be
great.

_styken
Posts: 0
Joined: Sun Jul 13, 2003 10:32 pm
Location: Stockholm, Sweden

Post by _styken »

All OK! Thanks.

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