Max. Open Files: Blender 2.41 and OSX

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diegopino
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Joined: Sat Feb 18, 2006 4:09 pm
Location: Valdivia/Chile
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Max. Open Files: Blender 2.41 and OSX

Post by diegopino »

Hi,
Today i got a "Too many Open Files" error and consecuent blender crash while rendering an Animation using 2.41(standard) on a Dual g5, Tiger 10.4.3 machine(just 170 frames) and using Yafray as Render Engine(Plug-in, not XML). OSX default max open Files Limit is 256, so i rised it system wide. But, what i don't understand is why Blender keeps opening files during render. I started rendering again from frame 101 and
lsof |grep processnumber | wc -l
list 135 files!!!
So, each new frame opens 1 or more files. So don´t even thinking of rendering a minute movie!.

OSX handles openfiles different than other operating systems but i think blender should not keep every frame open after render. So in my modest opinion there is something wrong about file/memory handling

Any ideas? Could this be a bug?

Thanks

Diego

Ryz
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Joined: Mon Jan 16, 2006 4:31 am

Post by Ryz »

What's your output format? Separate png files?

diegopino
Posts: 0
Joined: Sat Feb 18, 2006 4:09 pm
Location: Valdivia/Chile
Contact:

Post by diegopino »

Hi Ryz,

Yes, it´s separate PNG files, but has more with the plug-in - blender conection than with the output format. I tried using the same output, same animation but with XML checked (so calling yafrays binary direct) and i never get more than 86 files simultaneously open, so no problem with this.

By the way(and off-topic), i would love using EXR output format directly from Blender but the "Orange" binaries i got don´t even take yafray in account and i simply dont´manage to compile blender on Tiger(never had this problem on Panther).

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