Render Passes

Compiling, libraries, modules, coding guidelines and porting

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leinad13
Posts: 192
Joined: Wed Oct 16, 2002 5:35 pm

Render Passes

Post by leinad13 » Fri Feb 24, 2006 1:28 pm

Hi all, i know that Ton is working very hard on the render re-code, but when looking at the recent CVS commits, i noticed that passes are already coded in blender. By default they are disabled when building, is there any way i can build with them enabled and give them a test. If someone tells me how to do this, i promise i will test them hard and report any bugs.
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Over to you boffins

L!13

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