Compiling Blender

Compiling, libraries, modules, coding guidelines and porting

Moderators: jesterKing, stiv

ultrabizz
Posts: 0
Joined: Sun May 21, 2006 11:39 pm

Post by ultrabizz »

Jimbo, I also tried to compile with VC8 and never got beyond GP_GHOST module which gave many linker errors.

I don't know of anyone who has actually gotten it to compile using those project files.

I switched to using the Scons system as is recommended on the Blendr site and got it to compile using Scons and VC8

I suggest you switch to using Scons as well, it will save you a lot of headaches.

kisolre
Posts: 0
Joined: Sat Jul 17, 2004 7:48 pm

Post by kisolre »

VC++ 2005 Express + PlatformSDK + DirectXSDK, setting correct library paths for SDK-s and using VC7 sln files and everything goes smooth :)

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