Object "center points"

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ZxqamF
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Joined: Sat Feb 03, 2007 4:40 pm

Object "center points"

Post by ZxqamF » Sat Feb 03, 2007 4:43 pm

I have to use Blender for an animation project for school, and I am finding the user interface utterly counterintuitive.

Why does the point around which my object rotates consistently move outside the bounds of my object? How do I move it back to a reasonable position?

Thanks.

BeBraw
Posts: 0
Joined: Sun Feb 19, 2006 4:14 pm

Post by BeBraw » Sat Feb 03, 2007 7:43 pm

I think you may want to take a look at the centering tools found at Buttons Window -> Editing -> Mesh. Read the tooltips for further instructions. Note that you can recenter object only while in the Object Mode.

Please note that this forum is meant for discussions about developing Blender. Use the Blenderartists forum for questions like this.

kitsu
Posts: 0
Joined: Sun Jun 06, 2004 8:08 am

Post by kitsu » Sat Feb 03, 2007 7:48 pm

Because the 'object' is just a container for data. What you mean is that you have moved your mesh data to a location away from the center of its object. In the edit buttons there is a button 'center new' which will move the object center to the center of its data.

For more info on Blender's data model see here: http://wiki.blenderpython.org/index.php ... troduction

For more help using Blender visit the users forum BlenderArtists.org
This forum is for discussing development of Blender (i.e. how it is coded).

Edit: Dang Bebraw :P
Thats what I get for posting on the weekend :roll:

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