I am new to Blender and new to OpenGL. I can rotate my 3D cube in a window using OpenGL, but now I want to move more complex sets of polygons...I decided to (apt) get blender expecting that it would have an "export to OpenGL" menu item in its export menu list.
But I could not find it! WTF! It can export to directx! I know there is something extremely easily that I am missing...
opengl is a graphics API not a file format. DirectX is also a graphics api, there is also a file format that the directx api knows how to load called the the directx format.