Greetings!
My proposition is a simple one (simple feature, don't know about coding). I'm a 3ds user but I'm learning blender at this moment, so this proposition comes from 3ds.
In 3ds while scaling and moving mouse cursor can reach the border of the screen and then appears on an exactly opposite place while you're still able to continue to move mouse (and to proceed with your operation), this way you can be sure that you will be able to scale/move to the desired state, not restricted by borders of your screen.
Edit: I found what I'm talking about in Wiki...
http://mediawiki.blender.org/index.php/ ... _transform
I saw this:
"[planned] Temporary user definable hotkey. For quick access to most used functions at this moment."
And wanted to ask when this is planned to be implemented?
And how, but more importantly will I be able to reassign EVERY hotkey to the desired ones? This will be good for ones like me (and will definitely benefit blender itself in a way that more experienced modelers will use it), who used to other software but then decided to try blender.
BTW, why don't use "border select" by default and when no objects are selected? I can also mention "round selection" and other modes for "border select", but that's only if more people will say this is useful...
What does everybody think?