Cloth simulation -- links to opensource projects

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Friday13
Posts: 54
Joined: Wed Oct 16, 2002 10:40 pm

Cloth simulation -- links to opensource projects

Post by Friday13 »

This link suddenly appeared in front of me when i was in #blenderchat yesterday :P

I don't know wether this could be useful or not, but....
http://www.ece.uic.edu/~msripada/


No flaming if this is useless.
Last edited by Friday13 on Sun Jun 22, 2003 9:29 pm, edited 1 time in total.

leinad13
Posts: 192
Joined: Wed Oct 16, 2002 5:35 pm

Post by leinad13 »

Cloth simulation exactly what i really want in Blender. I think this should be discussed by the Functionality Board, which i subscribed to earlier. Ill post a message on there now. We need to experienced coders to get on board and try and implement it.
-------------
Over to you boffins

L!13

Friday13
Posts: 54
Joined: Wed Oct 16, 2002 10:40 pm

Post by Friday13 »

I've found another links for cloth simulation. Any chance of getting this one into Blender?

http://www.freecloth.enigmati.ca/overview.html


I hope i'm not getting annoying with this :P
Programming cloth simulation from scratch might be a pain in the lower rear part of the body, so i'm suggesting links for projects that are already done.

Etna
Posts: 0
Joined: Sat Mar 29, 2003 1:18 pm

Post by Etna »

wow, i'd be a great feature, and moreover OpenSource!

Don't be shy, i know you can do it!

it isn't an emergency, sure....

solmax
Posts: 86
Joined: Fri Oct 18, 2002 2:47 am
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maybe THE way to get additional features implemented

Post by solmax »

well I proposed this "method" months ago - there are so many specialized stand alone tools that could be an enrichment for blender. I was actually thinking of some kind of PR for getting interesting developers involved in the blender project. Not sure how this should be made, though.

Actually I have no idea how easy or hard it would be to implement "foreign" code into blender, but maybe it's worth a try.

dgebel
Posts: 30
Joined: Mon Mar 17, 2003 7:20 pm
Location: Ontario, Canada

what about SimCloth v3

Post by dgebel »

It went open source (GNU) several months ago now too. I think the original Blender cloth sim was based on the older version or concepts, wasn't it?

SimCloth v3 http://www.chaosgroup.com/software/software.html
Last edited by dgebel on Wed Oct 29, 2003 9:52 pm, edited 1 time in total.

blendermax
Posts: 0
Joined: Sun Jan 19, 2003 8:30 pm

Re: maybe THE way to get additional features implemented

Post by blendermax »

solmax wrote:well I proposed this "method" months ago.
so did i, posted it in as a comment to an article about a new blender update - nobody answered. :(

Etna
Posts: 0
Joined: Sat Mar 29, 2003 1:18 pm

Post by Etna »

Cloth simulation exactly what i really want in Blender
Hehe.. It's precisely what is the most expensive in a 3D pkg :).

Anyway, i'm not against this. Dynamic rigid bodies etc etc


see ya

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