modelling into projected texture

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theshrike
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Joined: Fri Jan 22, 2010 7:27 am

modelling into projected texture

Post by theshrike » Sat Jun 12, 2010 8:55 pm

Is there a good way to model into projected reference texture in blender
i.e. a reference texture is mapped in space (adjustable projection), and is visible projected throughout a mesh whilst it is being created

eg as part of a photogrammetry style workflow

Nikprodanov
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Joined: Fri Feb 13, 2009 8:54 pm

Post by Nikprodanov » Sun Jun 13, 2010 12:04 am


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