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Sculpty Cube with 6 faces

Posted: Sat Feb 19, 2011 9:41 pm
by miniu81
I was wondering how to setup the sculpt Mesh so that I can get the same shape like I would choose the cube (6 faces). Any suggestions?

Posted: Sat Feb 19, 2011 11:07 pm
by Nikprodanov
Either adjust the median crease in Edit Mode or use simple subdivision instead of Catmull-Clark for the Multires modifier.