F Key does not work properly

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thornti
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Joined: Thu Sep 15, 2011 12:52 am

F Key does not work properly

Post by thornti »

I'm new to Blender so I'm working my way through some tutorials.

If I have 4 verts. selected in Edit Mode, then press the F key, a face is created... this works repeatedly OK.

If I have more than 4 verts. selected... say 6 or 8, when I press the F key... nothing happens. No faces, no errors, nothing.

According to the Blender manual, if 5 or more verts. are selected, a Make Faces popup menu should be displayed where other options are shown.
This menu does not appear either.

Any help on how to get the F key to work with more than 4 verts. selected?

Thanks!

Tehrasha
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Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Post by Tehrasha »

I believe that is the OLD manual for the 2.49 version of Blender.

thornti
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Joined: Thu Sep 15, 2011 12:52 am

Post by thornti »

I understand that there are changes in new versions...

I guess what I'm asking is what IS the correct shortcut key sequence to create faces when more than 4 verts. are selected?

MadMesh
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Location: The Netherlands

Post by MadMesh »

What i'm testing for is the speed at which I can scrub through the timeline in my scene. It's quite a sizable scene but nothing special, Blender 2.49 has no problems with it.

I played with the drawing modes, only "full" gave a significant difference for the worse :(

The sceen rotates zooms and pans just fine, but the scrubbing is slow.

Tehrasha
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Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Post by Tehrasha »

thornti wrote:I understand that there are changes in new versions...

I guess what I'm asking is what IS the correct shortcut key sequence to create faces when more than 4 verts. are selected?
I could be wrong, but I believe that functionality does not exist in the current version....yet.

Correction: it is Alt-F to 'Fill' a selection of >4 verts.
Last edited by Tehrasha on Mon Sep 19, 2011 11:11 am, edited 2 times in total.

peta
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Post by peta »

as far as i understand.. "f" key makes a single face to 3 or 4 vertices; if you select more, you shall use SHIFT+F

Tehrasha
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Location: Iowa

Post by Tehrasha »

peta wrote:as far as i understand.. "f" key makes a single face to 3 or 4 vertices; if you select more, you shall use SHIFT+F
Shift-F will put the camera into 'Fly' mode.

ALT-F is the 'Fill' function for >4 verts.

peta
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Joined: Fri Sep 02, 2011 8:20 am

Post by peta »

Tehrasha wrote: Shift-F will put the camera into 'Fly' mode.
ALT-F is the 'Fill' function for >4 verts.
maybe i'm wrong - i use 2.49 and here SHIFT+F in object mode does what you say, while in edit mode it fills..
i have no idea why i thought it was 2.49 mentioned

thornti
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Joined: Thu Sep 15, 2011 12:52 am

Post by thornti »

I'm using the latest v2.59

I have tried ALT-F when >4 verts are selected and I get no response at all.

If I select 4 verts, and press the F key... the face appears AOK!

Shift-F causes the camera to float.

I just tried the following...
Start with the default cube.
Select 4 verts and 'Extrude Individual'
Left Click to accept
'Extrude Individual' again.
Left Click to accept.
Select any 4 new verts, press 'F' and a face is created.
Select any >4 verts... press Alt-F and nothing!

Ctrl-F produces a menu... but none of the create faces options work either.

Is this a bug in 2.59?

Tehrasha
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Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Post by Tehrasha »

I dont think Alt-F will create new faces where faces already exist.

Take that same extruded form you had, and remove three of the faces down one side. Then select all of the verts around the hole you just made and Alt-F. Iit should fill in the hole you made.

Or add an open ended cylinder, then select all of the verts on one end and Alt-F. It should cap the end.

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