The interface, modeling, 3d editing tools, import/export, feature requests, etc
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I just bought a netbook and wanted to mess around in Blender with it. The 3D viewport performance is fine, but none of the text in the menus is showing? What is likely the problem here, and what is the fix for this? This is happening on both the install versions and folder versions.
... the 3d performance is fine, it can handle tons of polygons. So I don't see your rationale. Surely the rendering of menu text would be similar to... the rendering of text in email and web browsingstiv wrote: Not surprising really, in a machine designed for email and web browsing.
I have been tempted to test a linux version, will install linux this week maybe. The netbook does have a dedicate dual OS feature. Thanks.
If you mean similar in the sense of "composed of tiny colored dots on the screen", they are, indeed, similar. The question is how the tiny colored dots on the screen get there. (hint: it happens through the video driver)Surely the rendering of menu text would be similar to... the rendering of text in email and web browsing
Blender uses OpenGL for *all* its drawing. This is a cross-platform graphics library. Most Windows games use DirectX, a proprietary Microsoft graphics library. Good DirectX performance does not necessarily translate into good OpenGL performance, although there is no reason it cannot. It depends on the video driver.
Some graphics cards/chipsets, like the above-mentioned S3 are famous for having poor OpenGL drivers.