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Texturing problem

Posted: Sat Sep 08, 2012 11:19 pm
by bettwolf
Hi how can I fix that? :(

http://imgur.com/EhXIx

Re: Texturing problem

Posted: Sun Sep 09, 2012 6:40 pm
by ZackatSumoFilms
bettwolf wrote:Hi how can I fix that? :(

http://imgur.com/EhXIx
Is that texture not wrapping completely around or what? We need something else to go on to help out.
My guess would be go into Edit and Face Select mode.
Then select the faces that aren't cooperating and clicking Control+N to recalculate the Outside.

But that's just a shot in the dark.

Posted: Sun Sep 09, 2012 11:00 pm
by bettwolf
All faces are wrapped but i can see throught the mesh
(and i make that model for a game not for rendering)

Posted: Mon Sep 10, 2012 6:45 pm
by ZackatSumoFilms
bettwolf wrote:All faces are wrapped but i can see throught the mesh
(and i make that model for a game not for rendering)
AS far as modeling goes, I don't see why the game model would be any different from the Blender Render Model. I use Blender game for Bullet Physics and render out in Blender Render or Cycles. The Normals on a mesh can be Flipped, which means the program guessed the wrong direction for them. If you try recalculating the outside it may help.

Posted: Mon Sep 10, 2012 10:33 pm
by bettwolf
that works thank you very much :D