The interface, modeling, 3d editing tools, import/export, feature requests, etc
Moderators: jesterKing, stiv
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Fire_Head431
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by Fire_Head431 » Thu Sep 20, 2012 3:36 pm
Ok, so ...
First post on here, so as a newbie it's most likely in the wrong place.. sorry in advance

uhmm heres my problem, basically in blender is it possible to get models like this wall (from skyrim) to appear shinny and be glossy?
http://sphotos-e.ak.fbcdn.net/hphotos-a ... 0956_n.jpg
i think its called shaders or light maps? i dunno.. i dont use proper terminology i just model it, ahah.
But yeah, anyone know how i can achieve this cool effect?
cheers in advance,
Fire_Head431
Keep calm and keep on rendering!
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stiv
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by stiv » Thu Sep 20, 2012 6:53 pm
I've seen Blender images ranging from cartoony to photo-realistic, so the answer is generally yes.
For specifics on how-to, this is a better question for the user forums at blenderartists.org .
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Fire_Head431
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- Joined: Thu Sep 20, 2012 2:44 pm
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by Fire_Head431 » Fri Sep 21, 2012 8:16 am
stiv wrote:I've seen Blender images ranging from cartoony to photo-realistic, so the answer is generally yes.
For specifics on how-to, this is a better question for the user forums at blenderartists.org .
Okay, thansk - i'll try there

and yea, i have seen it been done before just not sure on how.
Keep calm and keep on rendering!