First post on here, so as a newbie it's most likely in the wrong place.. sorry in advance uhmm heres my problem, basically in blender is it possible to get models like this wall (from skyrim) to appear shinny and be glossy? http://sphotos-e.ak.fbcdn.net/hphotos-a ... 0956_n.jpg
i think its called shaders or light maps? i dunno.. i dont use proper terminology i just model it, ahah.
But yeah, anyone know how i can achieve this cool effect?