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Are glossy textures possible in any Blender Tools?

Posted: Thu Sep 20, 2012 3:36 pm
by Fire_Head431
Ok, so ... :)

First post on here, so as a newbie it's most likely in the wrong place.. sorry in advance :) uhmm heres my problem, basically in blender is it possible to get models like this wall (from skyrim) to appear shinny and be glossy? http://sphotos-e.ak.fbcdn.net/hphotos-a ... 0956_n.jpg

i think its called shaders or light maps? i dunno.. i dont use proper terminology i just model it, ahah.

But yeah, anyone know how i can achieve this cool effect?

cheers in advance,

Fire_Head431

Posted: Thu Sep 20, 2012 6:53 pm
by stiv
I've seen Blender images ranging from cartoony to photo-realistic, so the answer is generally yes.

For specifics on how-to, this is a better question for the user forums at blenderartists.org .

Posted: Fri Sep 21, 2012 8:16 am
by Fire_Head431
stiv wrote:I've seen Blender images ranging from cartoony to photo-realistic, so the answer is generally yes.

For specifics on how-to, this is a better question for the user forums at blenderartists.org .


Okay, thansk - i'll try there :) and yea, i have seen it been done before just not sure on how.