YafRay Integration anyone?

The interface, modeling, 3d editing tools, import/export, feature requests, etc

Moderators: jesterKing, stiv

Post Reply
Grendal
Posts: 0
Joined: Fri Dec 12, 2003 4:06 pm

YafRay Integration anyone?

Post by Grendal » Wed Dec 17, 2003 5:07 pm

I'm sure everybody wouldn't mind having the ability to directly communicate with a true ray tracer from blender, right? Of course. I've been trying to use all those export scripts to convert .blend files to xml, but its just too much. I mean, really, there has to be a better, and more efficient way to do this.

Now i'm not putting down the ray tracing that Ton has integrated into blender recently but I feel that YafRay may always be one step ahead of blender when it comes to ray tracing. So i'm asking any of you programmers to really look into this and maybe, just maybe it will happen....

Farewell fellow blenderer's, i've got to go to class! :D

Carnivore
Posts: 0
Joined: Thu Jan 30, 2003 6:27 pm

Post by Carnivore » Wed Dec 17, 2003 6:04 pm

There are way too many posts like this.

The current raytracing options are only a christmas gift from ton, YafRAY integration is still (AFAIK, I'm no developer) planned for 2.32 or so.

my $0.03

UglyMike
Posts: 13
Joined: Wed Oct 16, 2002 9:34 am

Post by UglyMike » Wed Dec 17, 2003 8:20 pm

Patience, grasshopper......

Look on Elysiun (or here) for posts by Eeshlo, one of the Blender Masters.

Mel_Q
Posts: 41
Joined: Wed Oct 16, 2002 12:00 am

Post by Mel_Q » Mon Jan 05, 2004 5:21 am

According to the CVS, they've just started committing it.
As soon as someone gets a working build, it will likely wind up
here: http://www.blender.org/modules.php?op=m ... forum&f=18

There's not one there yet, but as UglyMike said...paitence.
It's almost here :D

Keep in mind these aren't official releases, and it would be a very
good idea not to repeat information there.

Post Reply