How to move pivot points?

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chrishans
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Joined: Thu Jun 06, 2013 1:42 am

How to move pivot points?

Post by chrishans »

Hi! I've just created an array of an object using the Array modifier. After applying it, I went to Edit Mode, and separated the parts by using P(separate)/by loose parts. The issue is that the pivot points of each of the new objects is the original object's, so when running a physics simulation these objects do anything but what I expect!
How can I move the pivot points of these new objects to their respective centres?
Thanks!

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