Feature Request: softbody physic on Vertex group in BGE

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fuderiki
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Joined: Thu Sep 19, 2013 5:43 pm

Feature Request: softbody physic on Vertex group in BGE

Post by fuderiki » Tue Sep 24, 2013 3:07 pm

I know this might be simpler to say than to make.
But I think it would be great if it was possible to assign soft body physic only to a vertex group in blender .
This was it would be possible to make a character with a physic controlled "big belly"
Or even cloths or hair physics being part of only one model ...
So I post this here, just in case someone would be interrested in implementing this into blender game ! :D

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