Dark Faces in solid viewport (pics)

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skogga
Posts: 3
Joined: Thu Oct 31, 2013 1:34 pm

Dark Faces in solid viewport (pics)

Post by skogga » Thu Oct 31, 2013 1:51 pm

Hi guys!

Pretty new to Blender and I'm modelling a head. However, as I'm almost done with the head, some of the faces look really weird. They are darker than the rest and stay quadratic instead of smoothing like the other faces. Anyone got an idea to why this is?

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Tehrasha
Posts: 1264
Joined: Wed Apr 21, 2010 6:21 am
Location: Iowa

Post by Tehrasha » Thu Oct 31, 2013 2:13 pm

Looks like those quads are facing inwards. Need to flip their normals.

stiv
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Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Post by stiv » Fri Nov 01, 2013 10:20 pm

"Dark Faces in the Viewport" would be a good movie title.

skogga
Posts: 3
Joined: Thu Oct 31, 2013 1:34 pm

Post by skogga » Sun Nov 03, 2013 10:23 pm

Tehrasha wrote:Looks like those quads are facing inwards. Need to flip their normals.
Awesome man, thanks a lot! Sat for like 2 hours with this problem and it had such an easy solution. Thanks again

skogga
Posts: 3
Joined: Thu Oct 31, 2013 1:34 pm

Post by skogga » Sun Nov 03, 2013 10:33 pm

stiv wrote:"Dark Faces in the Viewport" would be a good movie title.
Haha, yeah. def sounds a bit racist now that you mention it.

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