Ok, I have a project with about 300 objects. I want to use the particle deflection feature (yes I know its going to take a while), but to do so I'm going to to have to set every object to deflection. I could do it with a python script, but I think its long since time that blender needs a feature to apply settings (materials as well) to all selected objects.
I mean, come on, it's not easy to select more than one object. and even if someone were to do that by mistake, there could be a little prompt- apply to all or apply to last selected.
I havent looked at the code, and even so I couldn't do this, so if anyone does my thanks to them, but I'm sure it isn't too hard. I'm sure it's the simple matter of setting up a 'with ... do' loop. But then again, I'm probably wrong.
Sorry, after re-reading my post I see it's slightly confusing...
I meant that your technique doesn't work with all the features, as you yourself point out. Thats why I think we need a tool to apply changes to selected objects.
theeth wrote:What if you want to copy the settings to another object later?
You make a good point. Well, in my opinion it would still be better to have an 'apply to all' option, but I'm sure it will be added sometime, at the rate blender is moving, and untill then I'm content to live with the CTRL + C menu (assuming, like you say, it is completed )