Hi! I'm developing a game using Ogre and I want to use blender to model my characters. But ogre uses .mesh files. How do I export my blender models to .mesh?
I've tried a python script called ogreexport.py <http://www.ogre3d.org/modules.php?op=mo ... load&cid=3>
The problem is, i can't run this script in blender.
I already copied the script in the .blender/scripts folder. But the installation manual says to click "Scripts Window" run "Scripts -> Export -> Ogre XML" which I can't find.
I'm using blender 2.34. Your help would be greatly appreciated. Thanks!
export as .mesh
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Make sure there isn't another (old?) version of the exporter in that directory. You also may need to update the menus: Scripts Window > scripts > update menus
I tested it just now by copying the script to the .blender/scripts/ directory, and it worked well, the script shows up in both the export submenu of File, and in the Scripts Window menu.
/Nathan Letwory
I tested it just now by copying the script to the .blender/scripts/ directory, and it worked well, the script shows up in both the export submenu of File, and in the Scripts Window menu.
/Nathan Letwory
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- Site Admin
- Posts: 207
- Joined: Fri Oct 18, 2002 12:48 pm
- Location: Finland
Unless you have installed blender 2.34 with the default settings, after which you'll have your .blender/ directory in the same directory as the blender executable. Also you might have chosen to have ./blender under %HOME%, or the old Application Data blabla dir as above.ElBarto wrote:Do you have copied the script to the Blender script directory (on windows in your user directory: Application Data\Blender Foundation\Blender\.blender\scripts)?
/Nathan