Painting in Sequence Editor

The interface, modeling, 3d editing tools, import/export, feature requests, etc

Moderators: jesterKing, stiv

poutsa
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Painting in Sequence Editor

Post by poutsa »

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Last edited by poutsa on Thu Nov 11, 2004 12:13 pm, edited 1 time in total.

theeth
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Post by theeth »

What could be done is using one of the Image from within Blender (an Image datablock) instead of one from the disk. Those images can be painted on, so that would fullfil the request.

Martin
Life is what happens to you when you're busy making other plans.
- John Lennon

stiv
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Post by stiv »

CinePaint ( aka FilmGimp ) is a tool for painting on a sequence of images. Given that there is a whole application's worth of code and functionality in there, I'm not sure it makes sense to replicate all that inside of Blender.

poutsa
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Post by poutsa »

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Last edited by poutsa on Thu Nov 11, 2004 12:14 pm, edited 2 times in total.

joeri
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Post by joeri »

This would be real easy to implement.

The point stiv is making that it would be hard to keep up with all the paint features other paint packages have.

If you want a "draw color line", no problem. But as we know some people just posts feature request because they can make one up, not because they actualy are stuck in doing some work. So before we know it there will be a "can there be a 'clone from other frame' " request, or a "why can't I import coreldraw images?" request. And why? blender is not a drawing program. Let's try to stick to the core values of blender: 3d images & animation. (Not 2d compositing / 2d animation drawing).

poutsa
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Post by poutsa »

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joeri
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Post by joeri »

poutsa wrote:In Prof. 3D Applications like Maya, Softimage XSI,Cinema 4D and others you can find alot of Painting Tools and Features for Painting like in some 2D Programms.
You know what i mean....oh a Question :have you ever work with this Programms!??
i use Cinema 4D,3ds max,maya,and of course BLENDER!!
I believe Blender is for me a very Good 3D Application so some New Painting Tools and Features needed also!

Ciao

Vassilios
You've lost me here.
There is a sequence editor in Maya where you can paint on the images?
Can you tell me under what key that is?

poutsa
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Post by poutsa »

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Last edited by poutsa on Thu Nov 11, 2004 12:16 pm, edited 1 time in total.

joeri
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Post by joeri »

poutsa wrote:This was only a Idea if this is possible "Painting in Sequencer" and i ask if is Usefull or not! And i Talk General for 2D Painting in Maya and Softimage and yes in some applications you can Paint on Sequencer

What a Problem do you have with my Features Requests.!!

I have many Ideas and Features Requests and also i find Bugs in the Newer Testing Builds and Try to Help the Community!
Many People says some of my Features Requests are Good Ideas .....can you not Read in the Forum or you must lern to Read first!

your Features Requests? have you some! I dont think so!
You can only Critism!

Vassilios 8)

:) alright then. I didn't know it was not allowd to have critic on your requests.

poutsa
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Post by poutsa »

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Last edited by poutsa on Thu Nov 11, 2004 12:21 pm, edited 2 times in total.

thoro
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Post by thoro »

poutsa wrote:i use Cinema 4D,3ds max,maya,and of course BLENDER!!
I am very interested in seeing some of your works... show us the stuff that drives Blender to it's limits, please :wink:.

joeri
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Post by joeri »

I'm sorry, I'm never ironic. Please re-read the posts you think are ironic and try to read them in a way that makes them not ironic.

I think you mistake me for yourself.
"oh a Question :have you ever work with this Programms!?? "
Or is this a serious question?

I'm not underlining any of your comments, i'm not writing with capitals (I think nobody does here except you, it's considerd to be rude).

"Many People says some of my Features Requests are Good Ideas"
Okay, name 3 of thoose people. And what feature?
The SSS, Glow or GI-Lamp?
The borderselect render was a good start, why not copy the IPR complete and also re-render on material change?
They are just my opinion, why would that boder you?

All I said was that trying to make a photoshop in blender is not a good idea. That's my opinion. I explained why I think it's not a good reason.
It's the same reason I always give on request like this one (I've heard it 6 times the last 7 years): Blender should stick to it's core bussiness: enabling the creation of 3d images and animation. When it excels in that, then it might be a nice OS as well.

" your Features Requests? have you some! I don't think so! "
well, you think wrong. But more important, most of the feature requests I made where implemented. You are using them right now.
If a feature requests did not got implemented (thumbnail preview), I implemented myself.

I'd rather see you got 1 idea into blender then 10 in the forum.
Now wouldn't you agree?

poutsa
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Post by poutsa »

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Last edited by poutsa on Thu Nov 11, 2004 12:22 pm, edited 2 times in total.

joeri
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Post by joeri »

Na also, so schweer its das alles doch nicht?
Menschen verstehen mich auch falsch, das ist nur das internet.

Morgen wieder ein neues tag.

poutsa
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Post by poutsa »

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Last edited by poutsa on Thu Nov 11, 2004 12:23 pm, edited 1 time in total.

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