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Three simple questions

Posted: Thu Dec 23, 2004 7:26 pm
by bloto
Hi.
I have three simple questions.
1. Is there any posiibility to change bacground color of blender's editor?
2. How to display current 3d cursor position like in 3dsmax?
3. How to get object boundaries?

Best Regards.
Tomasz Zablocki.

Posted: Thu Dec 23, 2004 10:51 pm
by halibut
1) You can change the colour of most things in blender by going to the theme panel:
User preferences and Themes

Blender has a few options that are not saved with each file, but which apply to all of a user's files instead. These preferences primarily concern user interface handling details, and system properties like mouse, fonts, and languages.

As the user preferences are rarely needed, they are neatly hidden behind the main menu. To make them visible, pull down the window border of the menu (usually the topmost border in the screen).
Once you have found the colour you like, drag the settings window back up, and press CTRL+U to save settings.


2) Under the view menu (on a 3d window), click View properties (shortcut would be nice for this please). There is the x y and z location of the cursor in the new floating panel.

3) I'm not entirely sure what you mean by this. There is a view option for "bounding boxes". This is under the small icon menu (viewport shading) on the 3d view header.


You may be able to find other answers to your questions in the official blender documentation:
http://www.blender.org/modules.php?op=m ... file=index

The link can be found on the left.

Finally, this is a developement forum, for future user questions please sign up to the forums at www.elysiun.com.

Cheers,
- halibut

Posted: Thu Dec 23, 2004 11:13 pm
by Rahu
I think he meant the Gizmo in Max, and nothing like this is supported in Blender.

Posted: Thu Dec 23, 2004 11:19 pm
by bloto
Thx guys.

That was exactly what I wanted to know.

PS. Sorry for posting that kind of messages in this forum.

Best Regards.
Tomasz Zablocki.