feature requst: colours at different angles

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Joined: Fri May 28, 2004 3:25 am
Location: Duri, Australia

feature requst: colours at different angles

Post by mfoxdogg »

I have just a small idea, wouldn't it be great if there was an option that colours change at different angles of light (like ramps but different as rampes only do the outlines of the object not the whole object eg. the ants in "a bug's life"

comments????? :lol: :lol:

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Location: Sydney, Australia

Post by matt_e »

Try mapping a blend texture to the normal instead of Orco.

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Post by Dani »

if it's light, then not normal but refl.... I used this a lot to simulate skin and SSS before ramps were here, using gradient environment maps...


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Joined: Fri Jan 10, 2003 6:41 pm

Post by joeri »

How should I see this Angle of light?

The angle between camera, hitspot on object and lamp?
What happens if there is more then 1 lamp? And lamp I assume is a spot or lamp, not a sun.

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