Request: transparency in viewport.

The interface, modeling, 3d editing tools, import/export, feature requests, etc

Moderators: jesterKing, stiv

Post Reply
Rahu
Posts: 0
Joined: Sun Sep 26, 2004 5:16 pm

Request: transparency in viewport.

Post by Rahu » Fri Mar 11, 2005 1:41 am

I think it would be a good idea to allow transparency in the viewport as an option for the material. This would help people creat things from reference images so they can see the background while modeling, and be able to tell how the faces ar oriented because of shading(can't happen in wireframe)

ideasman
Posts: 0
Joined: Tue Feb 25, 2003 2:37 pm

Post by ideasman » Fri Mar 11, 2005 9:40 am

Yeah, dont see why alpha cant be rendered on the material realtime.

fobsta
Posts: 0
Joined: Sat Jun 12, 2004 11:21 pm

Post by fobsta » Fri Mar 11, 2005 11:21 am

LIke X-RAY mode in Maya?

yes please!

Delta
Posts: 0
Joined: Fri Jan 14, 2005 3:59 am

Post by Delta » Sat Mar 12, 2005 12:04 am

i may be interpreting what you guys are wanting incorrectly...

but try to turn OFF the little icon with the shaded box in the 3d view header in edit mode
(its only visible when you're in shaded mode)

its next to the selection mode buttons

you may be pleasantly surprised

Regards,
~Delta

halibut
Posts: 0
Joined: Fri Apr 25, 2003 2:02 pm
Contact:

Post by halibut » Sat Mar 12, 2005 3:34 am

Delta wrote:i may be interpreting what you guys are wanting incorrectly...

but try to turn OFF the little icon with the shaded box in the 3d view header in edit mode
(its only visible when you're in shaded mode)

its next to the selection mode buttons

you may be pleasantly surprised

Regards,
~Delta
And also enable draw faces on the right of the edit button windows.

fobsta
Posts: 0
Joined: Sat Jun 12, 2004 11:21 pm

Post by fobsta » Sat Mar 12, 2005 4:59 pm

Speaking for myself

I would like a new viewport shading option that renders everying in that viewport with a level of transparency. Without having to fiddle with individual object parameters.

cheers

Rahu
Posts: 0
Joined: Sun Sep 26, 2004 5:16 pm

Post by Rahu » Sat Mar 12, 2005 5:13 pm

Delta wrote:i may be interpreting what you guys are wanting incorrectly...

but try to turn OFF the little icon with the shaded box in the 3d view header in edit mode
(its only visible when you're in shaded mode)

its next to the selection mode buttons

you may be pleasantly surprised

Regards,
~Delta
I'm asking for something to let me see through the model to a reference pic behind it. I am aware of the z-buffer select :P

Also, I would be all for adding an opacity option option to "draw faces". That is currently what I use, but I would like it to be a bit more opaque :D

Delta
Posts: 0
Joined: Fri Jan 14, 2005 3:59 am

Post by Delta » Sat Mar 12, 2005 10:34 pm

Rahu wrote:I'm asking for something to let me see through the model to a reference pic behind it.
oh, i guess i misinterpreted it then...

thats a good idea, btw

Regards,
~Delta

Post Reply