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Particle Feature Request

Posted: Tue Aug 23, 2005 9:41 pm
by scourage
Would it be possible to make it so that you don't have to press the "recalc all" button on the particle systems when you make a change in the particle interaction panel?

My best guess at how to implement it would be to make a flag to mark the particle system as dirty any time a change is made on the particle interaction panel. Then whenever a render is requested, or playback in the edit window is requested, the flag would be checked and if it were dirty, it would recalculate the system.