I know this must be somewhere in these forums - and yes i tried to look first - but i can't seem to figure out why my model seems to vanish when i rotate the view in blender.
1. Import bsp map - works fine using the bsp python script
2. set to top view - no problem
3. rotate the model - PROBLEM
When i rotate it, some of (or all) of the model seems to vanish with respect to the angle i am looking at. I have seen this happen before when i import VRML or STL files. I just can't seem to figure out how to show the WHOLE model at all times at any angle.
Hi, sorry for the delay. Thanks for your replies. I noticed that Blender caps out at 10000 (i think it's that). Even at those settings, the clipping was still cutting off a bit - so i rescaled my model. Thank you for your time and replies.