Mesh hair guide feuture

The interface, modeling, 3d editing tools, import/export, feature requests, etc

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Robin
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Joined: Wed Apr 27, 2005 5:16 pm

Mesh hair guide feuture

Post by Robin » Wed Jan 04, 2006 1:02 pm

I think it would be greatly appriciated if it was possible to use a mesh guides instead of just curves, cause curves are hard. Or maybe possibility to vonvert a mesh to a curve.

Robin

Surt
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Joined: Thu Jan 06, 2005 2:32 am
Location: Brisbane

Post by Surt » Wed Jan 04, 2006 3:10 pm

In edit mode, under the editing buttons context, in the curve tools panel, hit either the bezier or nurbs convert button to get soft curves. Curves are only hard when they are on the poly setting.

Robin
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Post by Robin » Sat Jan 07, 2006 12:10 pm

What I meant is that I think that curves are difficult to work with, not that they have a hard shape.

freen
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Joined: Mon Jan 29, 2007 4:09 am
Location: Melbourne, Australia

also...

Post by freen » Mon Jan 29, 2007 4:35 am

correct me if I'm wrong,

but it seems impossible to animate a curve.

megabigbug
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Post by megabigbug » Mon Jan 29, 2007 8:14 am

I think blender 2.43 make possible to control particles with a mesh unstead a curve (and animate this mesh).
It's not on the release note but I have seen it somewhere in the forum.
There is also developpement to associate physics and particles, great features for making realistic hair mouvement.

_styken
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Location: Stockholm, Sweden

Post by _styken » Mon Jan 29, 2007 11:08 am

Use CTRL + H to add a Hook to a curve control point. Now you can animate the curve via the hook object (usually an empty)!

http://mediawiki.blender.org/index.php/Manual/Hooks

megabigbug
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Post by megabigbug » Mon Jan 29, 2007 4:22 pm


Robin
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Joined: Wed Apr 27, 2005 5:16 pm

Post by Robin » Wed Jan 31, 2007 4:00 pm

Long time no see. Great to see that one of my suggestions got implemented. Looks cool.

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