Antialasing: ATI bug?

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mpan3
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Joined: Wed Mar 24, 2004 7:16 pm

Antialasing: ATI bug?

Post by mpan3 »

Is anyone having trouble with Blender running on ATI graphic card with opengl antialiasing enabled? I can have up to 4x AA without any problem but when 6XAA is applied, screen curruption occurs up the the point that the interface is not usable.

I've been having this problem for the past ~6 release of Blender and all versions of ATI catalyst drivers (WinXP Pro)

I am using a 9700 Pro.

z3r0_d
Posts: 289
Joined: Wed Oct 16, 2002 2:38 am
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Post by z3r0_d »

nvidia cards also have issues with antialiasing and blender

xand
Posts: 33
Joined: Wed Oct 16, 2002 9:46 am

Post by xand »

"Game" card are not very effective with openGl in their drivers. so, it's not a bug, it's a feature of the driver.
turn off AA for blender.
it's not dedicace to blender. all heavy openGL charged softwares like CAD program react the same way.


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mpan3
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Joined: Wed Mar 24, 2004 7:16 pm

Post by mpan3 »

Actually I managed to make blender work flawlessly with 6XAA, all i did was minimize the window and maximized it again.

Image

But i still don't see how ...
xand wrote:it's not a bug, it's a feature of the driver.
:wink:

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