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Antialasing: ATI bug?

Posted: Mon Jan 09, 2006 6:43 am
by mpan3
Is anyone having trouble with Blender running on ATI graphic card with opengl antialiasing enabled? I can have up to 4x AA without any problem but when 6XAA is applied, screen curruption occurs up the the point that the interface is not usable.

I've been having this problem for the past ~6 release of Blender and all versions of ATI catalyst drivers (WinXP Pro)

I am using a 9700 Pro.

Posted: Mon Jan 09, 2006 5:58 pm
by z3r0_d
nvidia cards also have issues with antialiasing and blender

Posted: Mon Jan 09, 2006 7:49 pm
by xand
"Game" card are not very effective with openGl in their drivers. so, it's not a bug, it's a feature of the driver.
turn off AA for blender.
it's not dedicace to blender. all heavy openGL charged softwares like CAD program react the same way.


+++

Posted: Tue Jan 10, 2006 1:37 am
by mpan3
Actually I managed to make blender work flawlessly with 6XAA, all i did was minimize the window and maximized it again.

Image

But i still don't see how ...
xand wrote:it's not a bug, it's a feature of the driver.
:wink: