Feature Request: Masking

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hello
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Joined: Thu Jul 08, 2004 6:27 pm

Feature Request: Masking

Post by hello »

Hey, I was just watching someone's time-lapse video. He was using Lightwave. The person used a lot of lasso select (which I know Blender has), but he also used a lot of a Proportional Editing Tool equivalent. What struck me, though, was that it appeared that he could constrain his PET to a certain selection. I can think of several times that such a capability would have been useful.

So, maybe blender could develop a masking ability where certain functions could only work on a constrained set of vertices/edges/faces. This would allow for an easy bevel-only-where-wanted fix, and allow for the PET to only operate on a user defined set of points. Some people might have found that they wanted to get the effect of PET, but not in a perfect circle.

Anyway, just an idea. And, on a side note, is there a lasso deselect in Blender?

Thanks for looking.

Caronte
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Joined: Wed Oct 16, 2002 12:53 am
Location: Valencia-Spain-Europe

Post by Caronte »

You can hide vertex ("H" key) so they don't be affected by PET
Caronte.
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hello
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Joined: Thu Jul 08, 2004 6:27 pm

Post by hello »

I know you can hide stuff, but I usually like to be able to see the model while I'm working in it. This way I can see what overall effect I'm getting out of using a constrained PET tool. Maybe just a function that effectively "hid" things, but left the hidden portion visible, would be easy to implement?

ZanQdo
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Joined: Sun Apr 11, 2004 4:57 am

Post by ZanQdo »

I'm not telling that wouldn't be cool but if you hide in wireframe you can see a ghosted view of the hidden geometry
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