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feature request: select faces and edges
Posted: Thu Mar 23, 2006 8:49 am
it would be great if, in blender, you could right click on a face or an edge, and select it.
this would make it much easier to select the part you want and then do specific operations to it, rather than having to select each vertice that makes up the edge or face.
perhaps it could even be done so that if you right click a face or an edge it just selects the corresponding vertices?
Posted: Thu Mar 23, 2006 9:16 am
Umm. you can already do this.
Posted: Thu Mar 23, 2006 9:36 am
It would also be great if people would read the change logs.
"perhaps it could even be done so that if you right click a face or an edge it just selects the corresponding vertices? "
??? What else? Move the edge without moving the verteces ???
Posted: Thu Mar 23, 2006 2:02 pm
It would also be great if there were some easier way to add IK constraints, like just selecting the two bones and hitting Ctrl-I or something.
Posted: Fri Mar 24, 2006 1:04 am
Bellorum wrote:Umm. you can already do this. Rolling Eyes
so you can. sorry for not checking first.
perhaps though, there is still something in this thread:
it would be good to be able to able select faces, edges, or vetices WITHOUT having to change the select mode. or perhaps have a fourth select mode, where you could select any vertice, edge, or face?
Posted: Fri Mar 24, 2006 1:12 am
if your shift click face/edge/vert you can select all three
or you can change it via the shortcut.
Posted: Fri Mar 24, 2006 1:25 am
joeri wrote:??? What else? Move the edge without moving the verteces ???
sorry, I was thinking along the lines of sketchup too much, in that program, you CAN push/pull the edge/faces, but it's pretty much the same as the blender extrude function.
I was also thinking along the lines of archicad's ability to create a new vertice along a line and move it, or inkscape's ability to select an edge and bend it, but i suppose that's another topic entirely.