shaded view screwed since 2.41

The interface, modeling, 3d editing tools, import/export, feature requests, etc

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adrian
Posts: 21
Joined: Fri Oct 18, 2002 1:31 pm

shaded view screwed since 2.41

Post by adrian »

The shaded view, since 2.41, only displays varied and multicoloured with no bearing on materials.
I run win xp pro with nvidia geforce 5200 card.
Is it my card or the same for everyone?

z3r0_d
Posts: 289
Joined: Wed Oct 16, 2002 2:38 am
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Post by z3r0_d »

I don't understand what you're saying, can you post a comparison picture and .blend or something?

adrian
Posts: 21
Joined: Fri Oct 18, 2002 1:31 pm

Post by adrian »

Sure 2 pics of shaded view,
1. official 2.41
2. cvs shaded view
Image
Image

LetterRip
Posts: 0
Joined: Thu Mar 25, 2004 7:03 am

Post by LetterRip »

it is a known bug, on Tons todo list I think,

LetterRip

dehkah
Posts: 0
Joined: Fri Apr 28, 2006 11:37 pm

Post by dehkah »

Hi,
I got a similar problem as above. But my textured view seems not to work as intendet.

This is my solid view:
Image

This is the shaded view:
Image

And this is how textured view looks like: :shock:
Image

Did I do something wrong? :?

Greetings,
dehkah

z3r0_d
Posts: 289
Joined: Wed Oct 16, 2002 2:38 am
Contact:

Post by z3r0_d »

the textured view has nothing to do with procedural materials

unless you apply materials by uv mapping then it will not look particularly interesting

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