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shaded view screwed since 2.41
Posted: Thu Apr 27, 2006 3:05 pm
The shaded view, since 2.41, only displays varied and multicoloured with no bearing on materials.
I run win xp pro with nvidia geforce 5200 card.
Is it my card or the same for everyone?
Posted: Thu Apr 27, 2006 5:09 pm
I don't understand what you're saying, can you post a comparison picture and .blend or something?
Posted: Thu Apr 27, 2006 5:21 pm
Sure 2 pics of shaded view,
1. official 2.41
2. cvs shaded view
Posted: Thu Apr 27, 2006 11:23 pm
it is a known bug, on Tons todo list I think,
Posted: Tue May 02, 2006 9:47 pm
I got a similar problem as above. But my textured view seems not to work as intendet.
This is my solid view:
This is the shaded view:
And this is how textured view looks like:
Did I do something wrong?
Posted: Wed May 03, 2006 2:01 am
the textured view has nothing to do with procedural materials
unless you apply materials by uv mapping then it will not look particularly interesting