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Split Polygon tool

Posted: Sun May 28, 2006 12:48 pm
by Adrien
Hi,

I'm blender user for now 6 years, I also use Max and Maya.
I just wonder if, a day, we coult use a split polygon tool like in maya.
Split edge ring tool (ctrl +r) is interesting but limited. I mean, if you don't
wanna make a ring split. It's also be interesting to make face with more that 4 or 5 vertex.

like in this sample : (maya & 3dsmax)
Image
Image

it will make new Blender adept, because it's one of the most modeling needed function. (for non blender users)

Posted: Sun May 28, 2006 1:28 pm
by fobsta
Hey! Your second image link is broken.

Posted: Sun May 28, 2006 11:05 pm
by solmax
1.: you can use the "knife" tool (key "K").
2.: blender currently doesn't support other than 3- or 4-sided polygons.

So, unless your action won't produce 5-sided polys, you'll be happy with the knife tool. blender makes tris, where the result doesn't give you quads.

best regards,

marin

Posted: Mon May 29, 2006 9:30 am
by Youssef|3d
déjà vu :roll:

http://blender.org/forum/viewtopic.php? ... ight=ngons

to integrate that, blender needs a big recode :shock:

Posted: Mon Jun 19, 2006 12:54 am
by Adrien
I use blender since 6 years, i know all actually possiblity to make a split polygon using Knife tool. But it will be more quickly and more easy for 3damx and Maya users to use blender.
It was just a suggest