Added new nodes-would like help with other builds

The interface, modeling, 3d editing tools, import/export, feature requests, etc

Moderators: jesterKing, stiv

Post Reply
scourage
Posts: 0
Joined: Wed Jan 07, 2004 12:54 pm

Added new nodes-would like help with other builds

Post by scourage » Tue Jul 18, 2006 8:49 am

I think this is the right forum for this. I added a bunch of nodes to the compositor that allow for several ways to generate mattes (chroma keying) and some other useful compositing tools.

I put a patch in the patch tracker for it and posted the work on elysin (http://blenderartists.org/forum/showthread.php?p=664019) to see if i could get some testers. It seems that most people who want to test it need binaries.

I run linux (64bit) and I'm looking for somebody to help me out by building a windows or 32-bit linux version so that other people can help test this out.

Cheers,

Bob
Halfway down the trail to hell....

sten
Posts: 177
Joined: Sun Oct 13, 2002 7:47 pm

Re: Added new nodes-would like help with other builds

Post by sten » Tue Jul 18, 2006 11:05 am

scourage wrote:I put a patch in the patch tracker for it and posted the work on elysin (http://blenderartists.org/forum/showthread.php?p=664019) to see if i could get some testers. It seems that most people who want to test it need binaries.
just want to correct you, it is spelled elysiun, and on top of that, that is the old name of that forum which isn't used anymore, the new name is Blenderartists.org, please use that in future (and everyone else too, thanks!)

sorry for being a bit off-topic.

good work otherwise ;) !!

scourage
Posts: 0
Joined: Wed Jan 07, 2004 12:54 pm

Post by scourage » Tue Jul 18, 2006 3:13 pm

Oops. I guess old habits die hard (as well as bad spelling).

Cheers,

Bob
Halfway down the trail to hell....

Post Reply