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Posted: Fri Sep 01, 2006 8:59 pm
by Shivinski
How would I interlace and image on a plane with, say the Monkey mesh? I found a quick mention of it in this tutorial: but he didnt seem to explain it as an example:
here is a simple scene, the penguin is a image texture on a plane, and the monkey is a would i make it so, say, the penguins orange foot is infront of the monkey, but the rest of the monkey is infront of the rest or the penguin?

Posted: Fri Sep 01, 2006 9:50 pm
by Caronte
Thi's a developer forum, you can get better support at user forms.

Short info:
You need to mask the foot with an object (ie. a mesh) and texture it with that foot texture.

I can't explain it better, but I'm sure you can get good feedback in the user forums.