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python with 2.26 and os x 10.x

Posted: Fri Mar 14, 2003 8:40 pm
by cekuhnen

i found some neat human modeling script but i cannot run them.
i get many errors inside blender about the python.

just a qustion since 2.26 is freshly out and i read that there are some problems with python DOES this work at the moment or NOT?

most scripts also call a GUI.


Posted: Sat Apr 05, 2003 8:52 pm
by VelikM
GUIs drawn from the python API do not work on the OS X version (any version up to and including2.26) of blender, the BGL module that draws the interface, doesn't contain the functions required to draw the interface using python. I understand that there is a developer working on the problem (something about the inability of the python code to link the dynamic gl librarys that OS X uses).