My first useful contribution to Blender community. Well, at least, I hope it will be useful
Because "Save UV Face Layout" script that comes with Blender only saves tga and svg, I've decided to write my own.
Note: Script only tested in Blender 2.44 and 2.45 (Python 2.5) on Win XP.
Updated: 28.09.2007
Click for download: BROKEN LINK DELETED -- Moderator
Features:
- Saves UV seems in almost any image format that Blender supports : png, jpg, bmp, tga, tif
- Preserves Alpha channel (png only)
- Colored mesh and background
- Anti-aliasing (oversampling)
- Preview render without saving
- Entering to UV Face select mode isn't necessary to use this script, just select mesh object
Installation:
Unzip contents of archive to .scripts folder, refresh your scripts and you should find "Render UV Seems" under Blender's Render menu
Instructions:
Run this script, select UV mapped mesh and hit "Render" or "Render & Save".
To render partial seems:
1. Enter Edit mode, select some faces and hit Render
2. Enter UV Face select mode, select some faces and hit Render
3. While in UV Face select mode, In UV/Image editor select UV island, hide unselected UVs and hit Render
Any bug reports, comments and suggestions mail to blend [point] factory [on] gmail [point] com
Damir
Render UV Seems script
Moderators: jesterKing, stiv