RenderMan & mental ray export

Scripting in Blender with Python, and working on the API

Moderators: jesterKing, stiv

wahn
Posts: 15
Joined: Fri Nov 15, 2002 10:27 pm
Location: London
Contact:

Post by wahn » Wed Nov 19, 2003 2:40 pm

Hi Stefan,

I couldn't find you email address on

http://www.keindesign.de/stefan/stefan.html

Anyway, there is a demo version coming with the new "Programming mental ray" book (second revision). That should be enough to learn everything about MR and shader writing. I use the demo version myself when I work from home. I updated the web page as well (after giving my talk at the Filmakademie Ludwigsburg on Monday):

http://www.wahn.demon.co.uk/ShaderWriti ... index.html

There will be more examples soon.

I also send the Python scripts to the people who left their email address here (so far). So if anybody else wants to test it: Leave your email address ...

Cheers,

Jan
stew wrote:Hi Jan,

I'd be interested in helping, I wrote a basic RenderMan exporter for Poser in Python (cgkit) a while ago (see my web page, link below). I don't have experience with MR (yet), but I'd be willing to learn in case the MR version that comes with XSI Exp is sufficient. To contact me, I have my mail address on my web page.

Stefan

// Hi Claas :wink:

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