Register operator?

Scripting in Blender with Python, and working on the API

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Register operator?

Post by linsnos » Fri Dec 21, 2012 11:48 am


Is it possible to register an operator automatically when Blender starts?
I have tried to put the .py-file in

but that doesn't seem to work (are there any requirements on the name of the file?).

Do I maybe have to create an addon containing the operator?

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Post by CoDEmanX » Mon Dec 24, 2012 3:42 pm

yes, you should make it an addon and enable it by default
I'm sitting, waiting, wishing, building Blender in superstition...

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