Texture Storing and reprezentation

Scripting in Blender with Python, and working on the API

Moderators: jesterKing, stiv

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Akos
Posts: 0
Joined: Wed Jul 10, 2013 4:08 pm

Texture Storing and reprezentation

Post by Akos »

Hi there,

I'm trying to understand how the texture information is stored in the pythone code but i got stuck. The Blender API documentiton is so huge i got lost in it.
I tink the texture infomation is tored somewhere in the :

Code: Select all

bpy.data.textures
I'm trying to inpruve an exporter but since i don't really understand how thins works i can't do much.

Help me please,
A.

stiv
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Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Post by stiv »

Is there something specific you don't understand? Otherwise, the best we can do is point you at the documentation.

Akos
Posts: 0
Joined: Wed Jul 10, 2013 4:08 pm

Post by Akos »

If you (or anybody) could point me into a more resticted part of the documentation, that would be wanderfull. Right now i'm only interested where is the texture information stored and how can i access it

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