I created a 3d model of a city using vpython . I am interested in taking that 3d model and rendering it using ray-tracing techniques because want to make extensive use of glass mirrors. I looked around for different ways of doing this and blender seems like a good way of doing it.
My questions are:
- 1. Is there a blender script library that will take vpython like objects (rectangles) and make them easy to cast into a 3D model? Or should I just code starting with a cube?
2. Is this the best place to ask such a question?
3. Is blender a good tool for this or do you have other suggestions?