I have a list of >4 vertices (all on the same z coordinate) and want to make an ngon out of them. My problem is that if i use bm.verts.new(list), the resulting ngon overlaps itself.
I tried creating the appropiate edges first, but even then the result is a mess.
It does not seem to matter if the Ngon would be convex or not.
What do i need to do to create a proper ngon with bmesh?
Scripting in Blender with Python, and working on the API
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