My first post here, have been reading and searching through the forums (and google) but have not found an answer I'm looking for.
I am building a trajectory simulator with the BGE, which will be the basis of a larger project that I will be moving on to.
I have been going through a few basic Python tutorials so far, and am getting somewhere with regards to basic scripting.
I would like to know if this below is possible to do with Python and Blender.

Sorry image is a png, so not displaying properly, direct link here http://upload.wikimedia.org/math/9/8/9/ ... 9b2806.png
And website http://en.wikipedia.org/wiki/Trajectory ... 28x.2Cy.29
Where the user would input the values in a UI field for v, x and y and the answer (theta) would be displayed.
I have seen pure quadratic equations being done for Python, can't find anything about how to get it right in the BGE.
Many thanks and regards,
Chris