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Blender to Java3D

Posted: Sun Nov 03, 2002 7:11 am
by lisabeeren
Haven't really known where else to announce this, so;

Written a script for exporting Blender Objects to Java3D source code.

I'm creating a SF project now, and should have it up in not too long. Fairly simple and dirty at the moment, only exports the geometry, not colour etc. info.

Haven't been able to figure out how to do that considering the APPALLING state of the Blender Python documentation.

I wrote it using a lot of trial and error, as no API documentation or tutorials seem anywhere near uptodate. And that doc-browser thing is impossible to read.


Same trouble

Posted: Thu Nov 14, 2002 10:48 pm
by bootsch
I'm having similar trouble getting the RIB export from Jan Walter to work

Needs re-writing to the new API - is there any info that maps so we
can figure out what new calls to make?

Posted: Sun Jan 19, 2003 4:03 am
by james_gnz
Regarding Blender to Java3D, perhaps have a look at the VRML export here:
recently mentioned in the VRML2 export thread, in combination with Xj3D on this site:

Posted: Mon Jan 20, 2003 4:02 am
by willian
Hi, I've just updated an importer for AC3D modeler .ac files (including geometry, materials and textures) to Blender Publisher 2.25. The .ac format is ascii and friendly. Maybe looking at the script can give you the info you need. Otherwise, feel free to ask me and I'll try to help. The importer is here:


Posted: Sat Mar 08, 2003 11:10 am
by celeriac
:!: Please release this script! It sounds great!