control UV texture animation

Scripting in Blender with Python, and working on the API

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Joined: Sun Jan 26, 2003 3:39 am
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control UV texture animation

Post by joshuaseaver »

Is there any way to control (step through) the UV positions when the UVs have been set up to animate? I'm looking for a way to click on an image within the game environment and have the UV "square" go to the next place.
Any ideas?


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