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Texture offset and repeating values

Posted: Fri Dec 10, 2004 6:35 pm
by username

I'm attempting to write an exporter for Blender but I can't figure out how to extract some values from the materials.

I need the values the user set in the MapInput tab. Specifically the x, y and Z offset and size values.

Any ideas?


Posted: Sun Dec 12, 2004 8:50 am
by dandeloreon1984
have you looked at the api?

and do note, that not all of it is on there yet... and they are working on that... as for weight, all i know of is the bones.

Posted: Tue Dec 14, 2004 4:14 pm
by username
So for now it's possible that I can't extract those values?

I'm not sure what you mean by the weight and bones.